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Layers upon layers of memories, some of which stay at the top resembling well-preserved color slides, others becoming murky while sinking into the dust at the bottom.
Jorge Luis Borges has written much on that subject, among other things a short-story about a young man who could not forget anything and who therefore was ‘dazzled’ by the ever-present clarity of the past.
So it is fortunate that we forget a lot, so that we can retain the memories of what was important. Because it was, regardless of the final outcome.
Mother of Cities to me,
For I was born in her gate,
Between the palms and the sea,
Where the world-end steamers wait.
Suddenly I have experienced a surge in game-writing. The Fenix editors want contributions in my specialty field: game world design. So the December issue had a campaign outline based on John Wyndham’s The Kraken Wakes (read more here >>>) and issue #1-2012 will contain an article on how to use Umbar for gritty Fourth-Age campaigns on the theme “What will happen when King Elessar takes control of the corsairs’ city?”
The Wyndham article is also in the process of being expanded to a full-fledged atomretro campaign setting — called Oz Is Drowning — for Saga Games’s RPG Parallel Worlds. It focuses on a cineastic 1950s Australia as a campaign setting for the impending disasters. A pulpish mix: one part John Wyndham, one part Indiana Jones, one part Biggles.
It feels great that my skills and services still are attractive in the RPG business. I have been around for 35 years and am still exploring new territory.
“Before you diagnose yourself with depression or low self-esteem, first make sure you are not, in fact, just surrounded by assholes ”
— William Gibson
Sajten Spektakulärt ställer fem frågor till mig om mitt författarskap >>>>