“Dusk and Dawn”: A City in the Flatlands

I am currently working on the final chapter of the adventure novella Dusk and Dawn, a story from the retrotech Patchwork World setting, which so far also encompasses my shortstories “Dust” and “The Road” (link >>> ).

Three ancient cities serve as important venues for the novella’s plot. Here is what its protagonist Fennec has to say about one of them:

Sirak Thod lies where the Flatlands touch the World’s Brim. Millennia ago the canal builders founded the city on a hillside next to a deep lake, which they connected to the canal network through feeder gates that regulate the water flow into the Flatlands according to seasonal needs.

Similar cities dot the inner edge of the World’s Brim. Every time our ancestors came down from the mountains to reclaim the Flatlands, they started by repopulating those places. Then they pressed on, city by city, into the desolation. They dredged waterways, cleared and irrigated farmland, and rebuilt bridges and locks. All rulers know that the bountiful Flatland grain is indispensable for advanced societies; the meager crops of fruits and tubers in the mountain valleys cannot feed a teeming population.

Artist: DrawingNightmare at DeviantArt.

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