The transition from the dieselic period to the atomian period was accompanied by a sudden vast extinction of sky-borne craft. Never again will the world see these blocky beauties soar among the clouds.
Artists: Hélène Ourabah & Christophe Huet. Click on the picture for a larger version.
I am a great fan of the Studio Ghibli movies since many years and my particular favorite has always been Nausicaa of the Valley of the Winds: great post-apocalyptic world, good plot and a fantastic protagonist. Here she is in a pseudo-realistic rendition. Click on the picture for a larger version. (And here is the soundtrack — link >>> )
The World Dream Bank is a great resource for people wanting develop alien worlds or alternate Earths. It provides several well-reasoned planets with maps and texts, including terraformed Mars and Venus. Link — >>>
The example below is a future Earth where the polar icecaps have melted with an accompanying rise of the oceans — useful for postapocalyptic campaigns. Click on the map for a larger version.
Belgian indie game maker Pajama Llama Games is working on an odd town-building simulator, Flotsam, in which you strive to construct a sustainable floating settlement in an ocean-covered post-apocalyptic world by using the flotsam of the fallen civilization. You can read more about it here — link >>>
I love the idea and the artwork on Pajama Llama’s site is appealing. So I hope these chaps will be able to launch the game in 2017 as they plan.
Snow Corporation is the pseudonym for a British chap who has created an amazing set of 1/6 scale figures. They belong to many settings: Dieselretro, Star Wars, post-Apocalyptic and so on. I like his craftsmanship; grim and worn are two hallmarks.
The adventurer above with his Sherpa robot could be one of the protagonists in my planned Red Sand diesel adventure novel (link >>> ).
Here is Snow Corporation’s site with lots of albums — link >>>
When man vanishes, what will Earth look like? I worked with two post-apocalyptic role-playing games in the 1980s and 1990s: Mutant and Wastelands. They each introduce settings in which the current civilization has been destroyed, resulting in two dissimilar game worlds, the grim and serious Wastelands Europe and the less serious Pyri Scandinavia.
However, after watching this video, I realize that my background research was insufficient, particularly in the Wastelands setting. For instance, there would have been extensive problems with the plentiful hydroelectric power stations in northern Sweden: cracked dams, flooded river valleys, and swamped riverside towns.